![]() ![]() ![]() Emi Smith has been simply wonderful at coordinating everything, followed by Mitzi Foster, who helped acquire the screenshots and a lot of other last-minute things. Jody Kennen (who is now with New Riders) originally brought up the idea for this book and asked me to think about writing it. I owe a big thank you to everyone at Premier Press who helped to create this book. Thank you, Jeremiah and Kayleigh, for being a pleasant distraction and the joy of my life. Thank you, Jennifer, for putting up with my mood swings during the past six months, with mounting deadlines and source code that often just did not work like it was supposed to. Thanks to my family and friends for their support. First, I thank God for giving me the skill to take it on and the resolve to complete the manuscript. ![]() ISBN: 1-931841-25-X Library of Congress Catalog Card Number: 2001096481 Printed in the United States of America 01 02 03 04 05 RI 10 9 8 7 6 5 4 3 2 1 For Kayleigh Rebecca Acknowledgments I would like to thank everyone who helped to make Visual Basic Game Programming with DirectX a reality. Some facts may have changed since this book went to press. Readers should be particularly aware of the fact that the Internet is an ever-changing entity. However, because of the possibility of human or mechanical error by our sources, Premier Press, or others, the Publisher does not guarantee the accuracy,Īdequacy, or completeness of any information and is not responsible for any errors or omissions or the results obtained from use of such information. Information contained in this book has been obtained by Premier Press from sources believed to be reliable. Premier Press and the author have attempted throughout this book to distinguish proprietary trademarks from descriptive terms by following the capitalization style used by the manufacturer. Please contact the appropriate software manufacturer“s technical support line or Web site for assistance. Important: Premier Press cannot provide software support. Snyder Editorial Assistant: Margaret Bauer Technical Reviewer: Joshua Smith Copy Editor: Elizabeth Agostinelli Interior Layout: Bill Hartman Cover Design: Phil Velikan Indexer: Sharon Shock Proofreader: Jenny Davidson ActiveX, Age of Empires, Asheron“s Call, DirectDraw, DirectMusic, DirectPlay, DirectSound, DirectX, MechWarrior, Microsoft, MSDN, Visio, Visual Basic, Visual C++, Visual C#, Visual InterDev, Visual J++, Visual Studio, Windows, Windows NT, Xbox, and/or other Microsoft products referenced herein are either registered trademarks or trademarks of Microsoft Corporation in the U.S. Hiquet Associate Marketing Manager: Heather Buzzingham Managing Editor: Sandy Doell Acquisitions Editors: Mitzi Foster, Emi Smith Project Editor: Cathleen D. Premier Press is a registered trademark of Premier Press, Inc. ![]() No part of this book may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or by any information storage or retrieval system without written permission from Premier Press, except for the inclusion of brief quotations in a review. Microsoft Visual Basic Game Programming with DirectX Jonathan S. ![]()
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